Ballies Gym

The highly anticipated addition to our game, the Ballies Gym, has officially arrived with the latest update. Get ready to inject a whole new level of dynamism into your gameplay as you enhance the skill powers of your beloved Ballies.

1. GENERAL INFO

With the arrival of the GYM, you’ll now have access to temporary boosts that can upgrade your Ballies’ ATK, DEF, and energy parameters.

The concept is straightforward: by collecting GYM cards, you can hire trainers of varying tiers and subsequently unlock different boosts by spending in-game coins.

Each trainer brings their own unique strategy to the table, presenting you with different boost combinations. Just remember, if all trainers are hired, you have the ability to activate all boosts from all trainers at the same time. Unlocking all trainers simultaneously in the GYM allows for a substantial upgrade to ATK and DEF skills across all your Ballies. However, as we’ll explain below, these upgrades are temporary.

2. GYM TRAINERS and GYM CARDS

2.1. GYM Trainers

After entering the GYM, you’ll find trainers across five different tiers. While Tier 1 trainer offer minimal boosts, Tier 5 trainer provide the most powerful enhancements. However, with increased effectiveness comes higher costs. We’ll delve into these differences in the gym boost section.

GYM trainers can be hired, but each tier has its own working duration labeled on them. After this specified duration, trainers will leave their position, requiring you to collect the specified number of GYM cards (10) to work with them again. Here are the working durations for each tier:

✮ Tier 1 ➙ 4 days ✮✮ Tier 2 ➙ 4 days ✮✮✮ Tier 3 ➙ 6 days ✮✮✮✮ Tier 4 ➙ 14 days ✮✮✮✮✮ Tier 5 ➙ 14 days

Now, you’re probably wondering how to hire GYM trainers. To hire each trainer, you need to collect 10 GYM Cards. For each tier of gym trainer, you’ll need to collect a distinct set of cards.

2.2. GYM Cards

GYM cards are essential for hiring trainers in the GYM section. Similar to trainers, cards are divided into tiers. To hire a trainer, you need to collect at least 10 cards specific to that trainer’s tier. You can collect more than 10 cards, but a minimum of 10 is required to activate a trainer.

For example, to unlock a Tier 5 trainer, you’ll need to collect 10 Tier 5 cards.

2.2.1 How to Collect GYM Cards

There are several ways to collect GYM cards in the game:

In-Game Shop: Visit the Shop → Gym Keys section to purchase various packs. Each pack contains different probabilities of obtaining cards from various tiers.

| Package      | Number of Gym Cards | Tier 1 Probability | Tier 2 Probability | Tier 3 Probability | Tier 4 Probability | Tier 5 Probability |
|--------------|---------------------|---------------------|---------------------|---------------------|---------------------|---------------------|
| Keys Pack 1  | 10                  | 45.45%              | 31.82%              | 18.18%              | 2.73%               | 1.82%               |
| Keys Pack 2  | 25                  | 43.86%              | 30.70%              | 19.30%              | 3.51%               | 2.63%               |
| Keys Pack 3  | 55                  | 42.74%              | 29.91%              | 20.51%              | 4.27%               | 2.56%               |
| Keys Pack 4  | 110                 | 41.32%              | 28.93%              | 21.49%              | 4.96%               | 3.31%               |
| Keys Pack 5  | 250                 | 40.00%              | 28.00%              | 21.60%              | 5.60%               | 4.80%               |

Season Pass: You can also collect gym cards through the Season Pass. You’ll need to unlock the levels of the season pass containing gym cards.

》Achievements: Achievements are another way to collect gym cards. Different achievements have different probabilities, with more difficult achievements offering a higher chance to get Tier 5 cards.

》Legends Packs

》Tournaments

3. GYM BOOSTS

Once you’ve gathered enough gym cards to activate a gym trainer, the next step is to purchase gym boosts. These boosts allow you to temporarily enhance your Ballies ATK, DEF, and energy parameters by spending in-game coins. The coins you spend for these boosts are the in-game premium coins of Ballies.

The cost of coins varies for each coach, increasing from tier 1 to tier 5. However, as you progress from tier 1 to tier 5, the amount of boost you receive also significantly increases. Currently, each boost, which is purchased using coins, has a duration of 6 hours. You can purchase a boost for the specific parameter you want to enhance in your Ballie, whether it’s ATK, DEF, or energy.

Tier 1 Coach:

+2 ATK boost = 6 ballies coins +4 DEF boost = 6 ballies coins +6 energy = 6 ballies coins

Tier 2 Coach:

+3 ATK boost = 9 ballies coins +2 DEF boost = 9 ballies coins +12 energy = 9 ballies coins

Tier 3 Coach:

+4 ATK boost = 12 ballies coins +7 DEF boost = 12 ballies coins +9 energy = 12 ballies coins

Tier 4 Coach:

+5 ATK boost = 15 ballies coins +5 DEF boost = 15 ballies coins +15 energy = 15 ballies coins

Tier 5 Coach:

+7 ATK boost = 17 ballies coins +5 DEF boost = 17 ballies coins +20 energy = 17 ballies coins

The boosts will be automatically added when entering a match. You can check out the video tutorial below to see how you can boost your Ballies in the Gym!

It’s clear that this addition has brought a new level of excitement and strategy to the game. With the ability to temporarily boost the ATK, DEF, and energy levels of Ballies, players now have more options than ever to enhance their skills and dominate the competition.

With this exciting update, Ballies continues to evolve as a premier destination for strategic gameplay.

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